On the right, the stats of the currently selected ship. From the top, players can access their player profile, tech tree, see what currencies they have, get to their clan base (or search for a new clan), and most importantly, select a battle type and head out to battle! From the left side, the campaigns, missions, special events, and the premium shop can be accessed. The system as it stands now is silly and could use improvement since you guys want to keep it.The main screen focuses on a ship sitting in the center of the screen, with the various options, tabs, and buttons around the outside edges of the screen. Leave karma alone and have another field showing reports. What we need is a separate field for reports. Having people arbitrarily take karma away completely negates the purpose of it since 90% of the time someone reports someone its not a compliment and it can be something as silly as they don't like your camo, you "stole" a kill, played a CV or something random that set someone off. However that hard earned karma can be taken by someone next match for whatever petty reason. Giving those people that positive karma reinforces that type of play and encourages it in the future. We've all had games we played where someone did something heroic, self-sacrificing, or generally not what we'd expect in terms of teamwork and play. Why Karma is important at least from the positive points is it allows you to compliment someone who went above and beyond. As many of you point out, the Karma system really doesn't have a significant impact on gameplay, matchmaking, or really anything outside of a general metric you can personally view.
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